![]() IOS is not a "hypervisor", as it runs on a dedicated, separate CPU. Typically, the only times IOS is not in use is when running GameCube software (which uses MIOS instead - effectively a dummy IOS), or when BootMii and related software is in use (which uses mini instead). It provides services that are used by Wii code to access many system devices: USB, networking, security, app management, NAND flash storage, SD card, optical disc, and also WiiConnect24 features.Īll software using the Wii SDK or libogc relies on a running IOS on the Starlet (with a few exceptions in the latter case - it is possible to shut down IOS services from libogc and work without it). ![]() IOS (sometimes internally referred to as IOP - possibly "Input Output Proxy") is the operating system that runs on the Starlet (IOP) coprocessor ( Starbuck on the vWii) inside the Hollywood package. ![]() ![]() Not to be confused with Apple's iOS, which runs on the iPhone, which was released half a year after the Wii, or IOSU, which runs on the Wii U, sometimes referred to as IOS. ![]()
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